Difference between revisions of "Growing a Sustainable Neighborhood"

From Green Garage Detroit
Jump to: navigation, search
(Foundational Ideas)
 
(8 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
What if...neighbors got together and began to find ways to help their neighborhood grow in more sustainable ways. What if ... they had fun doing it.   
 
What if...neighbors got together and began to find ways to help their neighborhood grow in more sustainable ways. What if ... they had fun doing it.   
  
Image what would be possible if we worked together.   
+
Image what would be possible if we worked together to grow a neighborhood. What if...one grew, and then another, and then another.   
  
 
=== Foundational Ideas ===
 
=== Foundational Ideas ===
 
* [http://www.livingneighborhoods.org/ht-0/wholeness.htm Wholeness of Place] describes how to evolve place so it's wholeness is enhanced not destroyed. It calls us to first understand what makes a place whole. What is is fundamental relational structure?   
 
* [http://www.livingneighborhoods.org/ht-0/wholeness.htm Wholeness of Place] describes how to evolve place so it's wholeness is enhanced not destroyed. It calls us to first understand what makes a place whole. What is is fundamental relational structure?   
* [http://www.katarxis3.com/Introduction.htm Introduction]] to the foundational views of neighborhood (i.e what kind of organism are we trying to help grow?)  
+
* [http://www.katarxis3.com/Introduction.htm Introduction]... to the foundational views of neighborhood (i.e what kind of organism are we trying to help grow?)  
** Jane Jacobs offers in her chapter "[http://www.katarxis3.com/Jacobs.htm#Text The Kind of Problem a City Is]" that it is a "organized complex" system requiring a deeper systems understanding before any changes are made.
+
** '''Jane Jacobs''' offers in her chapter "[http://www.katarxis3.com/Jacobs.htm#Text The Kind of Problem a City Is]" that it is a "organized complex" system requiring a deeper systems understanding before any changes are made. The solutions will come from the life sciences, not the physical sciences. (i.e. A city is not a machine it's a plant...you grow one, you don't make one.) 
 
*** Jacob's recommends ... "In the case of understanding cities, I think the most important habits of thought are these:
 
*** Jacob's recommends ... "In the case of understanding cities, I think the most important habits of thought are these:
 
**** To think about processes;
 
**** To think about processes;
 
**** To work inductively, reasoning from particulars to the general, rather than the reverse;
 
**** To work inductively, reasoning from particulars to the general, rather than the reverse;
 
**** To seek for "unaverage" clues involving very small quantities, which reveal the way larger and more "average" quantities are operating.  
 
**** To seek for "unaverage" clues involving very small quantities, which reveal the way larger and more "average" quantities are operating.  
** Christopher Alexander says that a "[http://www.rudi.net/pages/8755 City is not a Tree]" (i.e. a hierarchical tree...but instead a "semi lattice" where there are many relationships that follow no "fixed" relationships.
+
*** What are potentially the important, even critical, processes? Starting a business, making a home, raising a healthy child, connecting with the earth...sitting under a tree, sitting on cool grass;  meeting interesting, loving people; being inspired, having a conversation, buying / borrowing something you need, playing, getting to food, work, play and friends;
 +
** '''Christopher Alexander''' says that a "[http://www.rudi.net/pages/8755 City is not a Tree]" (i.e. a hierarchical tree...but instead a "semi lattice" where there are many relationships that follow no "fixed" relationships.
 
** They both argue that a healthy city has a high concentrations of intersections/relationships both vertically (diversity) and horizontally (density) that are grown in patterns where they are harmonious with each other and the space around them. They are the result of many minds, actions and accidents.
 
** They both argue that a healthy city has a high concentrations of intersections/relationships both vertically (diversity) and horizontally (density) that are grown in patterns where they are harmonious with each other and the space around them. They are the result of many minds, actions and accidents.
 +
* [http://www.max-neef.cl/download/Max-neef_Human_Scale_development.pdf Human Scale Development] by Manfred A. Max-neef.
 +
** Human Scale Development is defined as "focused and based on the satisfaction of fundamental human needs, on the generation of growing levels of self-reliance, and on the construction of organic articulations of people with nature and technology, of global processes with local activity, of the personal with the social, of planning with autonomy, and of civil society with the state."
 +
** "Human needs must be understood as a system; that is human needs are interrelated and interactive. As as such, no hierarchies exist in the system."
 +
** "In Human Scale Development our emphasis is on empowering civil society...democracy of day-to-day living." "Instead of relying on ideological options, HSD advocates developing processes of political and economic decentralization; strengthen day-to-day democratic actions; and encourage autonomy in the emerging social movements.
 +
** Human Needs vs. Satisfiers - Max-Neef sepatrates human needs and the way they are satisfied..."satifiers." The human needs transend history and cultures and remain relatively the same.  It is how they are satisfied that is different by culture and history.
 +
** Human Needs - Max-neef classifies the fundamental human needs as: subsistence, protection, affection, understanding, participation, recreation(in the sense of leisure, time to reflect, or idleness), creation, identity and freedom. Needs are also defined according to the existential categories of being, having, doing and interacting, and from these dimensions, a [http://www.rainforestinfo.org.au/background/maxneef.htm 36 cell matrix] is developed which can be filled with examples of satisfiers for those needs. 
 +
** Satisfiers - also have different characteristics: they can be violators or destroyers, pseudosatisfiers, inhibiting satisfiers, singular satisfiers, or synergic satisfiers. Max-Neef shows that certain satisfiers, promoted as satisfying a particular need, in fact inhibit or destroy the possibility of satisfying other needs: eg, the arms race, while ostensibly satisfying the need for protection, in fact then destroys subsistence, participation, affection and freedom; formal democracy, which is supposed to meet the need for participation often disempowers and alienates; commercial television, while used to satisfy the need for recreation, interferes with understanding, creativity and identity - the examples are everywhere.
 +
** Synergic satisfiers - not only satisfy one particular need, but also lead to satisfaction in other areas: some examples are breast-feeding; self-managed production; popular education; democratic community organisations; preventative medicine; meditation; educational games.
 +
** Promotes a process by which communities can identify their "wealths" and "poverties" according to how these needs are satisfied. A community can have poverties in any and all of their human needs (e.g. poverties of creation, identity, participation.) Poverties are not just econmonic.
 +
** We need to understand how the environment represses, tolerates or stimulates opportunities for satifiers to grow to meet real human needs...not artificial, ideological needs. The important question is how far people are able to influence the structures that affect their opportunities.
  
 
=== Crazy Ideas ===
 
=== Crazy Ideas ===
 
* Incubator for sustainable neighborhood ideas
 
* Incubator for sustainable neighborhood ideas

Latest revision as of 11:40, 28 June 2010

What if...neighbors got together and began to find ways to help their neighborhood grow in more sustainable ways. What if ... they had fun doing it.

Image what would be possible if we worked together to grow a neighborhood. What if...one grew, and then another, and then another.

Foundational Ideas

  • Wholeness of Place describes how to evolve place so it's wholeness is enhanced not destroyed. It calls us to first understand what makes a place whole. What is is fundamental relational structure?
  • Introduction... to the foundational views of neighborhood (i.e what kind of organism are we trying to help grow?)
    • Jane Jacobs offers in her chapter "The Kind of Problem a City Is" that it is a "organized complex" system requiring a deeper systems understanding before any changes are made. The solutions will come from the life sciences, not the physical sciences. (i.e. A city is not a machine it's a plant...you grow one, you don't make one.)
      • Jacob's recommends ... "In the case of understanding cities, I think the most important habits of thought are these:
        • To think about processes;
        • To work inductively, reasoning from particulars to the general, rather than the reverse;
        • To seek for "unaverage" clues involving very small quantities, which reveal the way larger and more "average" quantities are operating.
      • What are potentially the important, even critical, processes? Starting a business, making a home, raising a healthy child, connecting with the earth...sitting under a tree, sitting on cool grass; meeting interesting, loving people; being inspired, having a conversation, buying / borrowing something you need, playing, getting to food, work, play and friends;
    • Christopher Alexander says that a "City is not a Tree" (i.e. a hierarchical tree...but instead a "semi lattice" where there are many relationships that follow no "fixed" relationships.
    • They both argue that a healthy city has a high concentrations of intersections/relationships both vertically (diversity) and horizontally (density) that are grown in patterns where they are harmonious with each other and the space around them. They are the result of many minds, actions and accidents.
  • Human Scale Development by Manfred A. Max-neef.
    • Human Scale Development is defined as "focused and based on the satisfaction of fundamental human needs, on the generation of growing levels of self-reliance, and on the construction of organic articulations of people with nature and technology, of global processes with local activity, of the personal with the social, of planning with autonomy, and of civil society with the state."
    • "Human needs must be understood as a system; that is human needs are interrelated and interactive. As as such, no hierarchies exist in the system."
    • "In Human Scale Development our emphasis is on empowering civil society...democracy of day-to-day living." "Instead of relying on ideological options, HSD advocates developing processes of political and economic decentralization; strengthen day-to-day democratic actions; and encourage autonomy in the emerging social movements.
    • Human Needs vs. Satisfiers - Max-Neef sepatrates human needs and the way they are satisfied..."satifiers." The human needs transend history and cultures and remain relatively the same. It is how they are satisfied that is different by culture and history.
    • Human Needs - Max-neef classifies the fundamental human needs as: subsistence, protection, affection, understanding, participation, recreation(in the sense of leisure, time to reflect, or idleness), creation, identity and freedom. Needs are also defined according to the existential categories of being, having, doing and interacting, and from these dimensions, a 36 cell matrix is developed which can be filled with examples of satisfiers for those needs.
    • Satisfiers - also have different characteristics: they can be violators or destroyers, pseudosatisfiers, inhibiting satisfiers, singular satisfiers, or synergic satisfiers. Max-Neef shows that certain satisfiers, promoted as satisfying a particular need, in fact inhibit or destroy the possibility of satisfying other needs: eg, the arms race, while ostensibly satisfying the need for protection, in fact then destroys subsistence, participation, affection and freedom; formal democracy, which is supposed to meet the need for participation often disempowers and alienates; commercial television, while used to satisfy the need for recreation, interferes with understanding, creativity and identity - the examples are everywhere.
    • Synergic satisfiers - not only satisfy one particular need, but also lead to satisfaction in other areas: some examples are breast-feeding; self-managed production; popular education; democratic community organisations; preventative medicine; meditation; educational games.
    • Promotes a process by which communities can identify their "wealths" and "poverties" according to how these needs are satisfied. A community can have poverties in any and all of their human needs (e.g. poverties of creation, identity, participation.) Poverties are not just econmonic.
    • We need to understand how the environment represses, tolerates or stimulates opportunities for satifiers to grow to meet real human needs...not artificial, ideological needs. The important question is how far people are able to influence the structures that affect their opportunities.

Crazy Ideas

  • Incubator for sustainable neighborhood ideas